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Meowt of Tune

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Devlog

  • Devlog 5: Teamwork
    August 08, 2025 by donkzilla03
    Working as a Team Working as a group requires constant effort from everyone in the team. You need everyone to fulfil their roles: Programmers, artists, level designers etc. We participated in many act... Continue reading
  • Devlog 4
    August 07, 2025 by donkzilla03
    Progress - 1 New Character, 2 Levels, Mice holes, Menu changes Music, SFX & Checkpoints in week 5, we added a new character: Rex the Raccoon! The reason we did this was to help the player know their m... Continue reading
  • Dev Log 3: The Emerging Tech Behind the Terror in Meowt of Tune & A Look to the Future
    August 03, 2025 by brookcoli
    Welcome back to the dev log for Meowt of Tune! The team - Ali, Brooke, Jayden, and Komo - are excited to dive deep into a topic that defines our game: the consideration and implementation of emerging... Continue reading
  • Devlog 2
    July 04, 2025 by donkzilla03
    progress - 1 new level In weeks 3-4 of the development of our game we began implementing a new level to our scene and make some final edits for getting results from user testing which was very informa... Continue reading
  • Devlog 1
    June 28, 2025 by donkzilla03
    1
    Meowt of Tune Our game, Meowt of Tune, is a 3D platformer/puzzle solver where the player, with the help of his raccoon friend, needs to stay quiet while solving puzzles, unlocking doors and escaping t... Continue reading
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